BEST KEYNOTE

Shannon Miller

EDUCATOR / AUTHOR / DIGITAL LEARNING CONSULTANT / DIGITAL STORYTELLER / CHANGE AGENT (CATALYST FOR CREATIVE ENGAGEMENT AND COLLABORATIVE LEARNING)
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​Dr. Wesley Fryer is an author, teacher, technology director, speaker, digital storyteller, and change agent. He is the Director of Technology for the Casady Schoolin Oklahoma City. In 2013-2015 he taught 4th and 5th grade STEM (Science, Technology, Engineering and Math) at Independence Elementary in Yukon Public Schools in Oklahoma. Wesley completed his Ph.D. in Curriculum and Instruction from Texas Tech University in 2011. 

He is the author of several books on effectively using digital technologies to communicate, tell stories, teach and assess learning. His “Mapping Media to the Curriculum” book series and digital literacy framework focuses on helping students “show what they know” with media and create digital portfolios. Wes maintains a library of multimedia-focused training and instructional videos on PlayingWithMedia.com.

​He leads 3 day iPad Media Camps (www.ipadmediacamp.com) teaching educators how to effectively use iPads in the classroom to create narrated slideshows, quick edit videos, and interactive writing. He also co-facilitates multi-day STEM professional development workshops for teachers. Wes became a Google Certified Teacher in 2009, was named an Apple Distinguished Educator in 2005, and a PBS Digital Innovator in 2014. He helps organize free EdCamp and PLAYDATE professional development events in Oklahoma, an annual writing conference in Oklahoma City, as well as the free, annual K-12 Online Conference each year.

Biography

Dr. Wesley Fryer is a teacher, technology director, digital learning consultant, author, digital storyteller, and change agent. With respect to school change, he describes himself as a “catalyst for creative engagement and collaborative learning.”  He is the Director of Technology for the Casady School in Oklahoma City. In 2013-2015 he taught 4th and 5th grade STEM (Science, Technology, Engineering and Math) atIndependence Elementary in Yukon Public Schools in Oklahoma. Wesley completed his Ph.D. in Curriculum and Instruction from Texas Tech University in 2011. 

He is the author of several books on effectively using digital technologies to communicate and assess learning.His “Mapping Media to the Curriculum” book series and digital literacy framework focuses on helping students “show what they know” with media and create digital portfolios.  He is an organizer for Oklahoma EdCamp and the PLAYDATE OKC professional development conferences. He has taught technology integration courses for in-service and pre-service teachers as an adjunct instructor for the University of Montana, the University of Central Oklahoma, the University of North Texas, and Wayland Baptist University.

Wesley has served as an organizer for the annual K-12 Online Conference since it began in 2006. His blog, “Moving at the Speed of Creativity” (www.speedofcreativity.org) was selected as the 2006 “Best Learning Theory Blog” by eSchoolnews and Discovery Education, and is utilized regularly by thousands of educators worldwide. He leads 3 day iPad Media Camps, STEM camps for teachers and students, and digital oral history workshops with Storychasers. He maintains a library of multimedia-focused training and instructional videos on PlayingWithMedia.com. Wesley is a passionate advocate for digital oral history and works to empower people to archive the stories of their families and community.


Wesley was selected as a 2014 PBS LearningMedia Digital Innovator in April 2014. He become a Google Certified Teacher in 2009, was named an Apple Distinguished Educator in 2005, is a 1992 graduate of the US Air Force Academy, and a Fulbright Scholar. He has served on the education committee of the Oklahoma Creativity Project. His educational background includes service as an elementary STEM teacher, 4th grade classroom teacher, campus technology integration specialist, college director of distance learning, state director for education advocacy for AT&T, and director of technology for a state historical association.

​Wes lives in Oklahoma City where he works with school teachers, librarians, and administrators interested in effectively integrating technology into classroom instruction with a focus on student-created multimedia and digital portfolios.


More information (including a booking inquiry form) for Wesley’s keynote, breakout session, workshop offerings, and videoconferencesare available on his “Speaking” page. Recent and upcoming presentation handouts / resources are available on wiki.wesfryer.com.
Additional details are available on Wesley’s Curriculum Vitae. More links to Wesley’s digital footprint are available on his Google Profile.
​

Stay up to date with Wes by following him on Twitter (@wfryer), Facebook, Google+, and liking the Facebook pages he periodically updates for Playing with Media and Speed of Creativity Learning LLC. Wes also encourages you to follow the K-12 Online Conference on Twitter (@k12online) and Facebook, as well as subscribe to the conference blog.

​

Top Products for Wes

Mapping Media to the Common Core
Digital literacy today means much more than searching the Internet and using Microsoft Office. To be digitally literate, teachers as well as students need to be able to create and share online a variety of different multimedia products. These media products can be “mapped” to your curriculum, and if you’re in a Common Core state in the United States, to the Common Core State Standards. Interactive Writing, Narrated Art, 5 Photo Stories, Narrated Slideshows, Screencasts, Quick Edit Videos, and eBooks are a few of the media products learners should be able to create and safely share online. In this session, we’ll view different examples of student media products and learn about tools and strategies for helping teachers become digitally literate as “media mappers.” We’ll also explore how librarians and instructional coaches can use the “Mapping Media to the Curriculum” website as a roadmap to help teachers and students create media products as assignments for class and as artifacts in digital portfolios. Learn more and access session resources on maps.playingwithmedia.com.http://wfryer.me/mmc


Crafting Your Professional Digital Footprint
Your digital footprint is visible when someone searches Google for your name. What are the top search results? As faculty members we need to maintain up-to-date websites reflecting our publications, research and academic activities. These sites can become cornerstones of our professional “digital footprints.” In this nuts-and-bolts session, we’ll analyze several exemplary faculty websites to identify both important content as well as effective designs for sharing it. We will specifically explore WordPress (a free content management system) and learn how to use it to build an effective, online information portal as a faculty member. We will also explore ways our professional social media profiles on websites like Twitter, Facebook. Google+, and LinkedIn can be integrated with our primary professional website. Learn to take charge of your digital footprint and advance your academic career. http://wfryer.me/footprint


We Must Share
As educators in 2013 we have moral obligations to digitally share our ideas and work on the open web. Following the advice of David Wiley, we must overcome our ‘inner two year old’ and stop hiding our best ideas and resources from the rest of the world. Let’s explore together ways educators in higher education are openly sharing ideas digitally, as well as tools and websites which can facilitate that process along with intellectual property respect. This session will inspire and equip you to become a more creative and effective teacher and learner in the 21st century, which means (among other things) acting as a generous, digital sharer. http://wfryer.me/share


Improving Reading, Writing and Critical Thinking Skills with Media
Interested in helping students become better readers, writers, and critical thinkers? We need to “play with media” to become more effective communicators and improve our media literacy skills as both learners and citizens. As you learn to play with digital text, images, audio and video, you will communicate more creatively and flexibly with a wider variety of options. Author and educator Wesley Fryer will inspire and empower you, as a creative person, to expand your personal senses of digital literacy and digital agency as a multimedia communicator! Learn more, order Wesley’s eBook, and access session resources on www.playingwithmedia.com. http://wfryer.me/improve


Roadmap to Blended Learning
What is blended learning and why should educators embrace it? How can we move towards a vision of blended learning in our schools? This session presents an OVERVIEW, WAYPOINTS, and DIRECTIONS for the Roadmap to Blended Learning. http://wfryer.me/roadmap



Mapping Media to the Common Core
My “Mapping Media to the Common Core” project is a digital literacy framework including twelve different kinds of multimedia projects learners can create and share to demonstrate mastery and understanding of information in a variety of content areas, at different grade levels, to meetCommon Core State Standards.



Playing With Media eBook
I published my first eBook, “Playing with Media: simple ideas for powerful sharing,” in 2011. We need to play with media to become more effective communicators. I wrote this book to inspire and empower you, as a creative person, to expand your personal senses of digital literacy and digital agency as a multimedia communicator.


Show What You Know with Media
One of the best ways to use iPads for learning is to create media projects that “show what we know.” Together let’s explore examples of student media projects including interactive writing, narrated art projects, radio shows, 5 photo stories, and sketchnotes. We’ll also explore narrated slideshows, green screen videos, quick edit videos, eBooks, GeoMaps, Simulations with Minecraft, and digital stories. Resources on showwithmedia.com.

Inside and Outside Sharing (video version available)
Sharing is fundamental to learning. As teachers, we are most familiar and comfortable with “inside sharing.” Inside sharing includes student work we post on the walls of our classroom and school hallways, and the ideas we share in hallway conversations, at lunch, or in the teachers lounge. Platforms for “inside digital sharing” include SeeSaw, Google Classroom, Edmodo, and learning management systems like Moodle, Canvas,Blackboard, etc. Inside sharing, however, is not enough. We need to tell the stories of learning in our classroom beyond the walls of our schools. Not only do parents who aren’t in our classrooms that often need to know what’s happening, so do members of our communities who pay taxes and support school bond initiatives. Platforms for outside sharing include Twitter, YouTube, and hosted media sites for projects like classroom radio shows and narrated slideshows. Let’s explore together the ways we can SHARE more both inside and outside our classrooms! Resources on http://insideoutside.digitalsharing.org.

App Smashing to YouTube
Help students safely share their voices online on a classroom YouTube channel or a shared “Student Projects” YouTube channel. Learn different app workflows for creating and sharing student videos, including the use of a shared student projects YouTube account. Explore methods for sharing student videos which can work when students do NOT have their own Google accounts / logins. Learn how a schoolwide “Learning Showcase” website can help amplify innovation within your community and beyond. Resources on http://wfryer.me.appsmash.

Discover and Curate Ideas for Your Classroom
There are a lot of great ideas out there for teaching and learning. Learn how to use the free apps Flipboard and Nuzzle,Twitter lists, and other strategies to effectively discover, save and share useful ideas in your personal and professional life. Resources on http://wfryer.me/ideas.

Narrated iPad Sketchnoting
iPads can not only be used by students to create sketchnotes, or visual representations of their learning inside and outside of class, but also NARRATED sketchnotes which include accompanying audio recorded by the student. Learn a workflow for narrated iPad sketchnoting that includes: How to create sketchnotes on the iPad using ProCreate, export a time-lapse video version of the sketchnote, import that video into iMovie for iPad, add audio narration, export the final video, and share to YouTube. Resources on showwithmedia.com/visual-notetaking/.


​3D Printing, STEM/STEAM, MinecraftEDU, MakerSpaces and More
STEM/STEAM Learning offers opportunities for students to participate in hands-on learning activities which are engaging, fun, and tied to curriculum standards as well as important workforce skills. From short building challenges which help students develop collaboration, problem solving, and computational thinking skills, to more involved engineering design projects, we’ll explore practical ideas for lessons teachers can integrate into instruction as well as more open-ended learning contexts like passion projects or after-school clubs. These ideas include 3D digital design, 3D printing, MinecraftEDU, coding with Scratch as well as iPad-based coding apps, and “Maker Studio” projects for classroom, library, or school MakerSpaces. More information is available on http://STEMseeds.org (@STEMseeds).

Books

Dr. Wesley Fryer (@wfryer) is the author of several books about multimedia, technology integration and coding. These texts are used by university professors and professional development leaders teaching educators about educational technology. All titles are available as eBooks in multiple formats (ePUB, MOBI & PDF) on the PlayingWithMedia.com eStore.

Link to Media Packethttp://www.wesfryer.com/bio/press-kit/
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